论文标题
通过BSMS-GNN有效学习基于网格的物理模拟
Efficient Learning of Mesh-Based Physical Simulation with BSMS-GNN
论文作者
论文摘要
通过缩放复杂性W.R.T.学习与平面图神经网络(GNN)和堆叠消息传递(MPS)的大规模网格的物理模拟和堆叠消息传递(MPS)的挑战。节点和过度平滑的数量。对社区的兴趣越来越多,将\ textit {多尺度}结构引入GNNS进行物理模拟。但是,当前的最新方法受其依赖于劳动密集型图纸的较粗整个网格或基于空间接近的较粗水平的限制,这可能会在几何界限范围内引入错误的边缘。受两分图测定的启发,我们提出了一种新颖的合并策略,\ textit {bi-stride}来应对上述局限性。双 - 式池池在广度优先搜索(BFS)的其他边界上的节点,而无需手动绘制更粗的网眼,并通过空间接近避免了错误的边缘。此外,它可以在每个级别和非参数化合并和未解决的插值(类似于U-NET)的不明化中实现单价方案,从而大大降低了计算成本。实验表明,所提出的框架\ textit {bsms-gnn}在代表性物理模拟中的准确性和计算效率方面显着优于现有方法。
Learning the physical simulation on large-scale meshes with flat Graph Neural Networks (GNNs) and stacking Message Passings (MPs) is challenging due to the scaling complexity w.r.t. the number of nodes and over-smoothing. There has been growing interest in the community to introduce \textit{multi-scale} structures to GNNs for physical simulation. However, current state-of-the-art methods are limited by their reliance on the labor-intensive drawing of coarser meshes or building coarser levels based on spatial proximity, which can introduce wrong edges across geometry boundaries. Inspired by the bipartite graph determination, we propose a novel pooling strategy, \textit{bi-stride} to tackle the aforementioned limitations. Bi-stride pools nodes on every other frontier of the breadth-first search (BFS), without the need for the manual drawing of coarser meshes and avoiding the wrong edges by spatial proximity. Additionally, it enables a one-MP scheme per level and non-parametrized pooling and unpooling by interpolations, resembling U-Nets, which significantly reduces computational costs. Experiments show that the proposed framework, \textit{BSMS-GNN}, significantly outperforms existing methods in terms of both accuracy and computational efficiency in representative physical simulations.