论文标题
通过自我诱导的相变为粒子系统中的觅食
Foraging in Particle Systems via Self-Induced Phase Changes
论文作者
论文摘要
觅食问题询问,具有有限的计算,通信和运动能力的颗粒集合如何自主压缩食物来源并在食物被耗尽或转移时分散,这可能在任意时间发生。我们希望仅使用局部相互作用的迭代自我组织颗粒,每当食物颗粒保持足够长的位置,并搜索最近不存在食物颗粒时,才能正确收集。与以前的方法不同,这些搜索和收集阶段应是自我诱导的,以便随着食物的发展而无限期地重复,并且对触发宏观,系统范围的食物触发食物的微观变化。我们基于统计物理学的固定磁化模型模型的相变给了随机觅食算法:我们的算法是第一个利用自我诱导的相变为算法工具的算法。我们算法的关键组成部分是仔细的令牌传递机制,以确保分散广播波总是超过压缩波。我们还提出了一种高度结构化的替代算法,该算法通过逐渐构建在食物颗粒周围紧密包裹的螺旋形成来聚集。
The foraging problem asks how a collective of particles with limited computational, communication and movement capabilities can autonomously compress around a food source and disperse when the food is depleted or shifted, which may occur at arbitrary times. We would like the particles to iteratively self-organize, using only local interactions, to correctly gather whenever a food particle remains in a position long enough and search if no food particle has existed recently. Unlike previous approaches, these search and gather phases should be self-induced so as to be indefinitely repeatable as the food evolves, with microscopic changes to the food triggering macroscopic, system-wide phase transitions. We present a stochastic foraging algorithm based on a phase change in the fixed magnetization Ising model from statistical physics: Our algorithm is the first to leverage self-induced phase changes as an algorithmic tool. A key component of our algorithm is a careful token passing mechanism ensuring a dispersion broadcast wave will always outpace a compression wave. We also present a highly structured alternative algorithm that gathers by incrementally building a spiral tightly wrapped around the food particle.