论文标题
与物理碰撞时间的粒子分辨模拟的多个时间阶段集成算法
A multiple-time-step integration algorithm for particle-resolved simulation with physical collision time
论文作者
论文摘要
在本文中,我们提出了一种用于粒子分辨模拟中粒子碰撞的多时间整合算法(MTSA)。由于解决碰撞过程所需的时间步长要比流体流量小得多,因此通过降低粒子分辨模拟的时间步长,传统软球模型的计算成本非常高。在一种最先进的方法中,碰撞时间延伸到流体时间步长的几倍,以适应粒子运动突然变化。但是,拉伸的碰撞时间不是物理的,在拉伸碰撞过程中可能会严重低估流体动力,而沉积物传输的模拟可能对拉伸的碰撞时间敏感。提出的MTSA采用不同的时间步骤来解决流体流动,流体粒子相互作用和粒子碰撞。我们评估了MTSA的颗粒壁碰撞以及粒子粒子碰撞,确定了算法中的最佳迭代数,并与实验测量和参考模拟获得了出色的协议。 MTSA的计算成本可以降低至比使用传统的软球模型几乎相同精度的数量级。然后,在用数千个颗粒的沉积物传输的粒子分辨模拟中实现了MTSA。 {通过比较使用MTSA和类似于Costa等人(2015年)的拉伸碰撞时间算法获得的结果,我们发现拉伸碰撞时间降低了粒子的刚度,减弱了粒子的夹带,并影响了一些湍流和粒子统计数据。
In this paper, we present a multiple-time-step integration algorithm (MTSA) for particle collisions in particle-resolved simulations. Since the time step required for resolving a collision process is much smaller than that for a fluid flow, the computational cost of the traditional soft-sphere model by reducing the time step is quite high in particle-resolved simulations. In one state-of-the-art methodology, collision time is stretched to several times the flow solver time step for the fluid to adapt to the sudden change in particle motion. However, the stretched collision time is not physical, the hydrodynamic force may be severely underestimated during a stretched collision, and the simulation of sediment transport may be sensitive to the stretched collision time. The proposed MTSA adopts different time steps to resolve fluid flow, fluid-particle interaction, and particle collision. We assessed the MTSA for particle-wall collisions as well as particle-particle collisions, determined the optimal iteration number in the algorithm, and obtained excellent agreements with experimental measurements and reference simulations. The computational cost of the MTSA can be reduced to about one order of magnitude less than that using the traditional soft-sphere model with almost the same accuracy. The MTSA was then implemented in a particle-resolved simulation of sediment transport with thousands of particles. {By comparing the results obtained using the MTSA and a version of the stretching collision time algorithm similar to Costa et al.(2015), we found that stretching the collision time reduced particle stiffness, weakened particle entrainment, and affected some turbulence and particle statistics.