论文标题
Sonispace:用于声音设计和实验的模拟空间界面
Sonispace: a simulated-space interface for sound design and experimentation
论文作者
论文摘要
长期以来,音频生产和设计的世界一直很难进入,需要专业知识和对标准数字音频范式的工作知识。本文描述了一个新颖的界面,它使用人们在日常生活中学到的声音到空间关系,例如障碍和声音感知中的距离的角色和距离的角色,从而使音频制作和设计更加直观。 Sonispace的空间接口使用户可以快速看到发声和声音效应对象之间的关系,并在更改空间时接收音频反馈。开发了算法以类似于现实世界的声音物理,同时足够高效,可以为用户提供立即的音频反馈。一群参与者对界面的原型进行了测试,他们确认该软件可以通过新手访问,并且空间接口是混合音频的一种引人入胜的方式。
The world of audio production and design has long been a difficult one to break into, requiring expertise and a working knowledge of the standard digital audio paradigms. This paper describes a novel interface that makes audio production and design more intuitive for novices, using sound-to-space relations that people have learned throughout daily life, such as the roles of barriers and distance in sound perception. The spatial interface for Sonispace allows users to quickly see the relationships between sound-emitting and sound-effecting objects, and to receive audio feedback as they make changes to the space. Algorithms were developed to resemble real-world sonic physics while being efficient enough to provide a user with immediate audio feedback. A prototype of the interface was tested by a group of participants, who confirmed that the software is accessible by novices and that the spatial interface is an engaging way of mixing audio.