论文标题

网络游戏中简单本地规则的复杂数据的出现

Emergence of complex data from simple local rules in a network game

论文作者

Abrahão, Felipe S., Wehmuth, Klaus, Ziviani, Artur

论文摘要

作为数据科学研究的主要主题之一,网络科学已被证明在现实世界网络分析和建模中广泛应用。例如,结构或拓扑特征的普遍存在,例如小世界现象,小直径,无尺度性能或脂肪尾分布分布是促进复杂网络研究的基本支柱之一。将这些现象与复杂系统中的其他新兴特性相关联成为重要性的主题。通过对数据科学与复杂系统科学之间的界面引入新的含义,目的是解决其中一些问题,在本文中,我们为复杂网络播放的网络游戏提供了一个模型,该网络游戏是可以计算系统的。特别是,我们介绍并讨论某些网络拓扑属性和简单的本地通信规则如何就不可压缩数据的出现产生相变。

As one of the main subjects of investigation in data science, network science has been demonstrated a wide range of applications to real-world networks analysis and modeling. For example, the pervasive presence of structural or topological characteristics, such as the small-world phenomenon, small-diameter, scale-free properties, or fat-tailed degree distribution were one of the underlying pillars fostering the study of complex networks. Relating these phenomena with other emergent properties in complex systems became a subject of central importance. By introducing new implications on the interface between data science and complex systems science with the purpose of tackling some of these issues, in this article we present a model for a network game played by complex networks in which nodes are computable systems. In particular, we present and discuss how some network topological properties and simple local communication rules are able to generate a phase transition with respect to the emergence of incompressible data.

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