论文标题

玩自己的感受:关于玩家体验的情感意识的研究

Play with One's Feelings: A Study on Emotion Awareness for Player Experience

论文作者

Sekhavat, Yoones A., Roohi, Samad, Mohammadi, Hesam Sakian, Yannakakis, Georgios N.

论文摘要

视频游戏玩家之间的情感互动会引起情感的丰富和不同的情感模式。在共同空间(例如体育和棋盘游戏)中进行的多人游戏活动中,玩家通常会意识到队友或对手的情绪,因为他们可以直接观察自己的行为方式,面部表情,头部姿势,身体立场等。但是,在线视频游戏的玩家通常不知道其他玩家的情绪,因为它们之间直接互动的渠道有限(例如,通过表情符号或聊天框)。事实证明,在在线数字游戏的空间中,实时情绪低估对游戏的影响仍未探索。由于缺乏对他人对他人对游戏玩法表现的作用的缺乏经验知识的动机,我们研究了对手表现出的表达对手的表达的程度,可能会影响玩家的情绪,从而影响他的游戏行为。在这项最初的研究中,我们在两人对手赛车游戏上测试了我们的假设。我们进行了全面的用户研究,以评估情感意识到的情绪与情感无害游戏版本中玩家的情绪,行为和态度。我们的发现表明,实时表达对手的情绪状态会影响球员的情绪状态和行为,从而影响他们的比赛经历。

Affective interaction between players of video games can elicit rich and varying patterns of emotions. In multiplayer activities that take place in a common space (such as sports and board games), players are generally aware of the emotions of their teammates or opponents as they can directly observe their behavioral patterns, facial expressions, head pose, body stance and so on. Players of online video games, however, are not generally aware of the other players' emotions given the limited channels of direct interaction among them (e.g. via emojis or chat boxes). It also turns out that the impact of real-time emotionawareness on play is still unexplored in the space of online digital games. Motivated by this lack of empirical knowledge on the role of the affect of others to one's gameplay performance in this paper we investigate the degrees to which the expression of manifested emotions of an opponent can affect the emotions of the player and consequently his gameplay behavior. In this initial study, we test our hypothesis on a two-player adversarial car racing game. We perform a comprehensive user study to evaluate the emotions, behaviors, and attitudes of players in emotion aware versus emotion agnostic game versions. Our findings suggest that expressing the emotional state of the opponent through an emoji in real-time affects the emotional state and behavior of players that can consequently affect their playing experience.

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