论文标题
情感化身:虚拟身体的影响与所有权之间的相互作用
Emotional Avatars: The Interplay between Affect and Ownership of a Virtual Body
论文作者
论文摘要
人体通过姿势,面部表情和运动来影响所有者的影响。尚不清楚虚拟体和影响之间是否存在类似的联系。这样的链接可以为虚拟环境带来设计机会,并促进我们对体现VR的基本概念的理解。 使用商品设备的最初的外部受试者之间的研究研究人员为207名参与者提供了七个与姿势,面部表情和速度有关的头像操作。我们使用具有41位受试者的高端VR设备进行了基于实验室的主体间研究,以阐明影响对人体所有权的影响。 结果表明,某些头像操纵可能会巧妙地影响影响。研究我发现,在这方面,面部操作最有效,尤其是为了积极影响。此外,人体所有权对影响的影响有所缓解:在研究中,人体所有权随价而变化,但并非唤醒,研究II显示,人体所有权的变化是积极的,但没有负面影响。
Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual environments and advance our understanding of fundamental concepts of embodied VR. An initial outside-the-lab between-subjects study using commodity equipment presented 207 participants with seven avatar manipulations, related to posture, facial expression, and speed. We conducted a lab-based between-subjects study using high-end VR equipment with 41 subjects to clarify affect's impact on body ownership. The results show that some avatar manipulations can subtly influence affect. Study I found that facial manipulations emerged as most effective in this regard, particularly for positive affect. Also, body ownership showed a moderating influence on affect: in Study I body ownership varied with valence but not with arousal, and Study II showed body ownership to vary with positive but not with negative affect.